Minecraft theme park arrives in 2027: creepers, crafting, and a $70m adventure

Mojang Studios and Merlin Entertainments are building a fully immersive Minecraft world, set to open in 2027. The $70 million park, announced during Minecraft Live on March 2026, promises to transport fans directly into the game's iconic landscapes.

Blocky worlds and real-world adventures

Blocky worlds and real-world adventures

The park, tentatively slated for Chessington World of Adventures in Greater London, will feature recognizable elements from the beloved video game: wooden houses, familiar mobs like Creepers, TNT blocks, and even a Nether-themed dining area. Concept art reveals a surprisingly faithful recreation of the Minecraft universe, designed to appeal to both seasoned players and newcomers alike.

“Minecraft World represents a meaningful milestone in our ongoing journey to expand the Minecraft universe,” stated Torfi Frans Ólafsson, senior creative director of Entertainment at Minecraft. The collaboration with Merlin aims to create an authentic and welcoming environment for families and friends to explore.

While details remain scarce, the park is planned to offer a “thrilling world first coaster, interactive adventures, epic block built playscapes, and themed retail and dining.” This isn’t the first foray into video game-inspired theme parks. Super Nintendo World, featuring attractions based on Super Mario Bros. and Donkey Kong, has already proven a resounding success. Universal Studios has also incorporated elements from franchises like Five Nights at Freddy’s and The Last of Us into its Halloween Horror Nights events.

The 2027 opening date is still some time away, and further details about specific attractions are yet to be revealed. However, the announcement signals a significant investment in the Minecraft franchise and a growing trend of immersive Entertainment experiences. The park's success hinges on translating the game's appeal – creativity, exploration, and community – into a tangible, real-world destination. The sheer scale of the project—$70 million—underscores the confidence in Minecraft's enduring popularity.

This is more than just a theme park; it’s a full-blown commitment to extending the Minecraft experience beyond the screen. And with the game boasting over 300 million copies sold worldwide, that commitment appears well-placed.