Nacon faces imminent collapse: studios on the brink amidst financial crisis
The stench of impending failure hangs heavy over SpainPlay’s parent company, Nacon. What began as a strategy of aggressive acquisitions – swallowing up mid-tier European development studios armed with recognizable IPs – is now threatening to implode, leaving four key studios teetering on the precipice of insolvency.
A decade of reckless expansion
For years, Nacon leveraged the financial muscle of its publisher backing to bolster smaller development teams, fueling ambitions previously constrained. Spiders, with titles like GreedFall and Steelrising, Cyanide’s Styx series, and projects like RoboCop: Rogue City and Terminator: Survivors – a veritable portfolio of acquired franchises – all benefited from this influx. But the allure of rapid growth, seemingly devoid of long-term strategic planning, has proven disastrous.

The bleeding arches
Now, after months of financial distress culminating in a formal restructuring process to address a mountain of debt, the reality is stark. Spiders, the creators of The Dying World, along with Cyanide and the rest of the affected teams – Kylotonn and Big Bad Wolf – face serious peril. The French gaming union, SJTV, has delivered a scathing indictment, accusing Nacon of ‘years of mismanagement and a complete lack of strategic foresight.’

A poisoned well
The SJTV’s accusations are particularly damning. They allege Nacon systematically drained the finances of acquired studios, citing “decades of millions of euros misspent” and implementing draconian measures – freeze on hiring, salary stagnation, and a systematic erosion of working conditions – that triggered widespread talent flight and demoralization. Rumors of desperate attempts to ‘patch’ the situation with ill-conceived solutions, like deploying Artificial Intelligence as a panacea, only serve to highlight the severity of the underlying problems. Frankly, it’s a grotesque display of corporate opportunism.
Sales figures paint a grim picture
Recent releases, including GreedFall: The Dying World and Styx: Blades of Greed, have failed to generate the anticipated sales, garnering ‘Mixed’ reviews on Steam and struggling to reach concurrent player counts beyond 1,300. This isn't simply a matter of bad luck; it’s symptomatic of a deeper rot within the organization. The SJTV is demanding the immediate removal of Nacon’s executive leadership and a radical overhaul of the company’s approach – one prioritizing sustainable growth, fair labor practices, and genuine creative vision.
The future hangs in the balance
As it stands, four studios – Spiders, Cyanide, Kylotonn, and Big Bad Wolf – are facing existential threats, with insolvency and potential judicial reorganization looming large. The situation demands swift and decisive action. The industry watches with a grim sense of foreboding, acutely aware that Nacon’s collapse could trigger a domino effect, destabilizing the European game development landscape.
