Above land: rhapsody – a chaotic rpg blends tower defense with chair combat
Prepare to brawl amongst the clouds in Above Land: Rhapsody, a relentlessly inventive roguelite action-RPG that throws everything from swords to folding chairs into a delightfully absurd battle for survival.
A descent into mythical mayhem
Flying Amateurs have cooked up a truly peculiar experience. Players are thrust into a fractured civilization clinging to the backs of colossal, mythical Kun creatures, navigating chapters ripped straight from a forgotten comic book. Each map presents a challenge – clear it, recover Stars, and painstakingly repair the stranded Invincible Bebe – unlocking the path to the next, visually distinct chapter.
The game masterfully juxtaposes a ruined present with glimpses of a lost ‘Yesterday’—a time when humans and the Kun coexisted in harmony. It’s a narrative thread that’s both poignant and utterly bizarre. But here’s the kicker: you’ll be wielding a staggering arsenal. Think bows and arrows, naturally, alongside swords, and…chairs. Yes, chairs. Basketballs are also involved. You’ll have to witness the sheer weirdness firsthand in the trailer, linked above.

Dual-wielding chaos
Combat is fast and frantic, encouraging players to dual-wield weapons – from traditional swords to delightfully unexpected options like fireworks and, you guessed it, guitars. And upgrading those weapons is a key component of progression. But it doesn’t stop there. Every player is paired with a customizable ‘Wobbo’ companion, offering powerful transformations and a diverse range of combat styles. These aren’t just aesthetic additions; they’re crucial to surviving the increasingly deranged encounters.
The developers emphasize the importance of adaptability, letting you instantly swap between weapon loadouts. It’s a system designed to reward experimentation and chaotic ingenuity. Above Land: Rhapsody isn’t trying to be a serious RPG; it’s embracing its own inherent absurdity. And that's precisely what makes it so compelling.
Wishlist is available on Steam now. Ryan McCaffrey, IGN’s executive editor, assures us this is a title worth keeping an eye on.
