Undisputed sequel arrives with rockstar talent, boxing legacy secured
Steel City Interactive is pivoting hard, effectively shelving support for its boxing simulator, Undisputed, to fully concentrate on a sequel boasting a roster of AAA talent and a decades-long licensing agreement with the estate of Muhammad Ali. The move, announced via YouTube, signals a dramatic shift for the studio, which initially built Undisputed from the ground up after a long drought in licensed boxing games.
A rocky start, a bold ambition
Undisputed’s journey wasn’t without its challenges. Released in September 2024 after a lengthy early access period, the game garnered mixed reviews—IGN landed it a 6—but a clear potential shone through. Steel City Interactive’s ambition to resurrect a genre that had seemingly vanished with EA’s Fight Night Champion in 2011 was admirable, even if the initial iteration revealed underlying structural limitations. The team's ability to lure real boxers and prominent boxing organizations into the fold underscored their commitment, but the foundation proved difficult to expand upon.
Ash Habib, CEO of Steel City Interactive, didn't mince words. The decision to abandon support for the original stemmed from those very limitations. “We realized we needed a clean slate,” Habib stated in the announcement video, “to truly realize the vision we have for Undisputed.”

Star power and a legacy deal
That clean slate involves a completely new engine and, crucially, a recruitment drive that’s brought in experienced developers poached from industry giants. Think Rockstar Games, 2K, and EA Sports—the names alone suggest a significant escalation in production value. The studio’s secured a deal extending its licensing agreement with Muhammad Ali’s estate through 2037, a powerful statement of intent and a tangible link to boxing history. This isn’t just a sequel; it’s a commitment to the Undisputed brand for the foreseeable future.
While release details remain tightly under wraps—a deliberate strategy, according to Habib—the industry’s eye is now firmly on Steel City Interactive. The void left by Fight Night is still keenly felt, and the promise of a AAA-quality boxing simulation with a lineage tied to Ali is undeniably compelling. Combat sports fans, meanwhile, have UFC 6 arriving on Xbox Series X|S and PS5 in June 2026, offering a temporary distraction.
The shift from a scrappy indie studio to a AAA contender is a remarkable transformation, and it remains to be seen whether Steel City Interactive can truly deliver on its ambitious promises. But one thing is clear: the fight for boxing simulation supremacy is back on.
